Five Field Kono is a board game for two players, using seven pieces each. There is no capturing or jumping, the object of the game is to move all seven pieces to the opposite end of the board, where the opponent's pieces started.
Location
Five Field Kono is a traditional Korean game.
Age
Best played by 8 years and upwards.
Ability
A board game of strategy and tactics.
Description
Five Field Kono is played on a square board marked with 5x5 squares (25 squares). A players 7 Pieces are positioned across the five end squares, and one up each board end, (horse shoe shape). Each piece can move one square diagonally. This is a game of position and blocking.There is no capturing or jumping. The object of the game is to move all seven pieces to the opposite end of the board, two the opponent's starting position. The first player to do this wins the game.
Closely
Related Activities
Chequers (Chinease Chequers) 67, Halma 1167.
Level of Demand
The table below shows the maximum levels of demand that this activity requires. NOTE: These are not entry levels or levels of requirement and has nothing to do with ability.
Energy |
Arms
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Legs
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Sight
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Hearing
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Speech |
Learning |
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