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Bridge is a partnership game for four people deriving from the much older game of whist. It uses a standard pack of 52 cards in four suits, 13 of which are randomly dealt to each player in each deal.
Popularity
Bridge is a very popular game with many clubs operating in the UK.
Location
The best way to get into playing bridge would be to join a club. Here you can get used to the game and get to play with others of a similar standard. You can also play at home, but remember you need four players, or why not play by computer/internet
Age
Juniors and adults alike can enjoy the game of bridge
Ability
It is much better to go to classes where you will be taught the basics and learn through practice and playing. The local library should be able to give details of classes run by adult education institutes, bridge clubs or private tutor.
Description
The objective is for each partnership to win as many tricks as possible, each trick comprising one card from each of the four hands dealt. Each deal consists of two distinct stages - the bidding and the play of the cards to the tricks. The bidding is conducted in a special bridge language where the words are the same all over the world. The card play stage requires all kinds of skills - planning, counting, reasoning, working out probabilities and often a bit of cunning and deception as well.
Dedication
Bridge can be a very complex game, and much of its complexity arises from the difficulty of arriving at a good final contract in the bidding (auction). Players must be able to communicate with each other in a language that they both understand. The goal is to achieve as high a numerical score as possible with the dealt cards. The score is affected by two principal factors: the number of tricks bid in the auction, and the number of tricks taken during play.
Potential
The EBU run an exciting range of tournaments and competitions at club, county, national and international level including local leagues and simultaneous events held across the country.
Closely
Related Activities
Whist 107, Rummy 105, Poker 104, Canasta 103,
Level of Demand
The table below shows the maximum levels of demand that this activity requires. NOTE: These are not entry levels or levels of requirement and has nothing to do with ability.
Energy |
Arms
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Legs
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Sight
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Hearing
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Speech |
Learning |
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